add PlayerQuit and fix VanishCommand

This commit is contained in:
EmrageGHC 2025-02-23 14:04:59 +01:00
parent 215c0e0bfe
commit d67ed15b6c
2 changed files with 30 additions and 2 deletions

View file

@ -36,10 +36,10 @@ public class VanishCommand extends SimpleCommand {
if (player.isOp()) { if (player.isOp()) {
for (Player online : Bukkit.getOnlinePlayers()) { for (Player online : Bukkit.getOnlinePlayers()) {
if (vanishedPlayers.getOrDefault(player.getUniqueId(), false)) { if (vanishedPlayers.getOrDefault(player.getUniqueId(), false)) {
player.showPlayer(BlazeSMP.getInstance(), online); online.showPlayer(BlazeSMP.getInstance(), player);
online.sendMessage(MiniMessage.miniMessage().deserialize(L4M4.get("player.join")).append(player.playerListName())); online.sendMessage(MiniMessage.miniMessage().deserialize(L4M4.get("player.join")).append(player.playerListName()));
} else { } else {
player.hidePlayer(BlazeSMP.getInstance(), online); online.hidePlayer(BlazeSMP.getInstance(), player);
online.sendMessage(MiniMessage.miniMessage().deserialize(L4M4.get("player.left")).append(player.playerListName())); online.sendMessage(MiniMessage.miniMessage().deserialize(L4M4.get("player.left")).append(player.playerListName()));
} }
} }

View file

@ -0,0 +1,28 @@
package me.freezy.plugins.papermc.blazesmp.listener;
import me.freezy.plugins.papermc.blazesmp.manager.PlayerManager;
import me.freezy.plugins.papermc.blazesmp.module.manager.L4M4;
import net.kyori.adventure.text.minimessage.MiniMessage;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.scoreboard.Team;
import java.util.UUID;
public class PlayerQuitListener implements Listener {
@EventHandler
public void onQuit(PlayerQuitEvent event) {
UUID playerUUID = event.getPlayer().getUniqueId();
Player player = event.getPlayer();
new PlayerManager().setPlayerTeam(player);
Team team = player.getScoreboard().getEntryTeam(player.getName());
assert team != null;
event.quitMessage(MiniMessage.miniMessage().deserialize(L4M4.get("player.left"))
.append(player.playerListName()));
}
}