BlazeSMP/.idea/modules/BlazeSMP.main.iml
DaTTV d724d64334 Add JSON storage support for clans, homes, and protected blocks
- Implemented the **Clan** class to load, reload, and save clan data (including chunk locations and ownership) using Gson and the Paper API.
 - Added the **Homes** class to manage player home locations, converting JSON-stored coordinates into Bukkit `Location` objects.
 - Created **ProtectedBlocks** and **ProtectedBlock** classes to handle protected block data (owner, key, and block location) from JSON.
2025-02-16 18:35:41 +01:00

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<?xml version="1.0" encoding="UTF-8"?>
<module version="4">
<component name="AdditionalModuleElements">
<content url="file://$MODULE_DIR$/../../build/generated/sources/annotationProcessor/java/main">
<sourceFolder url="file://$MODULE_DIR$/../../build/generated/sources/annotationProcessor/java/main" isTestSource="false" generated="true" />
</content>
</component>
<component name="FacetManager">
<facet type="minecraft" name="Minecraft">
<configuration>
<autoDetectTypes>
<platformType>PAPER</platformType>
<platformType>ADVENTURE</platformType>
</autoDetectTypes>
<projectReimportVersion>1</projectReimportVersion>
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</facet>
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</module>