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This is a plugin for a Streamer SMP
![]() - Implemented the **Clan** class to load, reload, and save clan data (including chunk locations and ownership) using Gson and the Paper API. - Added the **Homes** class to manage player home locations, converting JSON-stored coordinates into Bukkit `Location` objects. - Created **ProtectedBlocks** and **ProtectedBlock** classes to handle protected block data (owner, key, and block location) from JSON. |
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.github/workflows | ||
.gradle | ||
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gradle/wrapper | ||
src/main | ||
.gitignore | ||
build.gradle | ||
gradle.properties | ||
LICENSE | ||
README.md | ||
settings.gradle |
BlazeSMP
This is a plugin for a Streamer SMP LOL